CreateDialog function
Creates a modeless dialog box from a dialog box template resource. The CreateDialog macro uses the CreateDialogParam function.
Syntax
HWND WINAPI CreateDialog( _In_opt_ HINSTANCE hInstance, _In_ LPCTSTR lpTemplate, _In_opt_ HWND hWndParent, _In_opt_ DLGPROC lpDialogFunc );
Parameters
- hInstance [in, optional]
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Type: HINSTANCE
A handle to the module which contains the dialog box template. If this parameter is NULL, then the current executable is used.
- lpTemplate [in]
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Type: LPCTSTR
The dialog box template. This parameter is either the pointer to a null-terminated character string that specifies the name of the dialog box template or an integer value that specifies the resource identifier of the dialog box template. If the parameter specifies a resource identifier, its high-order word must be zero and its low-order word must contain the identifier. You can use the MAKEINTRESOURCE macro to create this value.
- hWndParent [in, optional]
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Type: HWND
A handle to the window that owns the dialog box.
- lpDialogFunc [in, optional]
-
Type: DLGPROC
A pointer to the dialog box procedure. For more information about the dialog box procedure, see DialogProc.
Return value
Type: HWND
If the function succeeds, the return value is the handle to the dialog box.
If the function fails, the return value is NULL. To get extended error information, call GetLastError.
This function typically fails for one of the following reasons:
- an invalid parameter value
- the system class was registered by a different module
- The WH_CBT hook is installed and returns a failure code
- if one of the controls in the dialog template is not registered, or its window window procedure fails WM_CREATE or WM_NCCREATE
Remarks
The CreateDialog function uses the CreateWindowEx function to create the dialog box. CreateDialog then sends a WM_INITDIALOG message (and a WM_SETFONT message if the template specifies the DS_SETFONT or DS_SHELLFONT style) to the dialog box procedure. The function displays the dialog box if the template specifies the WS_VISIBLE style. Finally, CreateDialog returns the window handle to the dialog box.
After CreateDialog returns, the application displays the dialog box (if it is not already displayed) by using the ShowWindow function. The application destroys the dialog box by using the DestroyWindow function. To support keyboard navigation and other dialog box functionality, the message loop for the dialog box must call the IsDialogMessage function.
Examples
For an example, see Creating a Modeless Dialog Box.
Requirements
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Minimum supported client | Windows 2000 Professional [desktop apps only] |
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Minimum supported server | Windows 2000 Server [desktop apps only] |
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Header |
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Library |
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DLL |
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Unicode and ANSI names | CreateDialogW (Unicode) and CreateDialogA (ANSI) |
See also
- Reference
- CreateDialogIndirect
- CreateDialogIndirectParam
- CreateDialogParam
- CreateWindowEx
- DestroyWindow
- DialogBox
- DialogProc
- IsDialogMessage
- ShowWindow
- WM_INITDIALOG
- WM_SETFONT
- Conceptual
- Dialog Boxes