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StreamGeometryContext Methods

(see also Protected Methods )
  Name Description
Public method ArcTo Draws an arc to the specified point.
Public method BeginFigure Specifies the starting point for a new figure.
Public method BezierTo Draws a Bezier curve to the specified point.
Public method CheckAccess  Determines whether the calling thread has access to this DispatcherObject. (inherited from DispatcherObject)
Public method Close Closes this context and flushes its content so that it can be rendered.
Public method Equals  Overloaded. Determines whether two Object instances are equal. (inherited from Object)
Public method GetHashCode  Serves as a hash function for a particular type. (inherited from Object)
Public method GetType  Gets the Type of the current instance. (inherited from Object)
Public method LineTo Draws a straight line to the specified Point.
Public method PolyBezierTo Draws one or more connected Bezier curves.
Public method PolyLineTo Draws one or more connected straight lines.
Public method PolyQuadraticBezierTo Draws one or more connected quadratic Bezier curves.
Public method QuadraticBezierTo Draws a quadratic Bezier curve.
Public method Static ReferenceEquals  Determines whether the specified Object instances are the same instance. (inherited from Object)
Public method ToString  Returns a String that represents the current Object. (inherited from Object)
Public method VerifyAccess  Enforces that the calling thread has access to this DispatcherObject. (inherited from DispatcherObject)
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  Name Description
Protected method Finalize  Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (inherited from Object)
Protected method MemberwiseClone  Creates a shallow copy of the current Object. (inherited from Object)
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  Name Description
Explicit interface implementation Method System.IDisposable.Dispose This member supports the Windows Presentation Foundation (WPF) infrastructure and is not intended to be used directly from your code.
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