Windows and Messages
The following sections describe the elements of an application with a Windows-based graphical user interface.
In This Section
| Name | Description |
|---|---|
| Windows |
Discusses windows in general. |
| Window Classes |
Describes the types of window classes, how the system locates them, and the elements that define the default behavior of windows that belong to them. |
| Window Procedures |
Discusses window procedures. Every window has an associated window procedure that processes all messages sent or posted to all windows of the class. |
| Messages and Message Queues |
Describes messages and message queues and how to use them in your applications. |
| Timers |
Discusses timers. A timer is an internal routine that repeatedly measures a specified interval, in milliseconds. |
| Window Properties |
Discusses window properties. A window property is any data assigned to a window. |
| Configuration |
Describes the functions that can be used to control the configuration of system metrics and various system attributes such as double-click time, screen saver time-out, window border width, and desktop pattern. |
| Hooks |
Discusses hooks. A hook is a point in the system message-handling mechanism where an application can install a subroutine to monitor the message traffic. |
| Multiple Document Interface |
Discusses the Multiple Document Interface which is a specification that defines a user interface for applications that enable the user to work with more than one document at the same time. |