GestureRecognitionResult Class

 

Contains information about an ink gesture.

Namespace:   System.Windows.Ink
Assembly:  PresentationCore (in PresentationCore.dll)

System.Object
  System.Windows.Ink.GestureRecognitionResult

public class GestureRecognitionResult

NameDescription
System_CAPS_pubpropertyApplicationGesture

Gets the recognized ink gesture.

System_CAPS_pubpropertyRecognitionConfidence

Gets the level of confidence that the GestureRecognizer has in the recognition of the gesture.

NameDescription
System_CAPS_pubmethodEquals(Object)

Determines whether the specified object is equal to the current object.(Inherited from Object.)

System_CAPS_protmethodFinalize()

Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)

System_CAPS_pubmethodGetHashCode()

Serves as the default hash function. (Inherited from Object.)

System_CAPS_pubmethodGetType()

Gets the Type of the current instance.(Inherited from Object.)

System_CAPS_protmethodMemberwiseClone()

Creates a shallow copy of the current Object.(Inherited from Object.)

System_CAPS_pubmethodToString()

Returns a string that represents the current object.(Inherited from Object.)

A GestureRecognitionResult contains an ApplicationGesture and the level of likeliness that the GestureRecognizer correctly identified the gesture.

Use the RecognitionConfidence property to determine the level of likeliness that the GestureRecognizer correctly identified the gesture.

The following example demonstrates how to identify a gesture on an InkCanvas. This example assumes that there is an InkCanvas called inkCanvas1 and that its Gesture event has been connected to the event handler in the code.

void inkCanvas1_Gesture(object sender, InkCanvasGestureEventArgs e)
{
    ReadOnlyCollection<GestureRecognitionResult> gestureResults = 
        e.GetGestureRecognitionResults();

    // Check the first recognition result for a gesture.
    if (gestureResults[0].RecognitionConfidence == 
        RecognitionConfidence.Strong)
    {
        switch (gestureResults[0].ApplicationGesture)
        {
            case ApplicationGesture.Down:
                // Do something.
                break;
            case ApplicationGesture.ArrowDown:
                // Do something.
                break;
            case ApplicationGesture.Circle:
                // Do something.
                break;
        }

    }
}

.NET Framework
Available since 3.0

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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