DrawingContext::DrawRoundedRectangle Method (Brush^, Pen^, Rect, AnimationClock^, Double, AnimationClock^, Double, AnimationClock^)
Draws a rounded rectangle with the specified Brush and Pen and applies the specified animation clocks.
Assembly: PresentationCore (in PresentationCore.dll)
public: virtual void DrawRoundedRectangle( Brush^ brush, Pen^ pen, Rect rectangle, AnimationClock^ rectangleAnimations, double radiusX, AnimationClock^ radiusXAnimations, double radiusY, AnimationClock^ radiusYAnimations ) abstract
Parameters
- brush
-
Type:
System.Windows.Media::Brush^
The brush used to fill the rectangle, or null for no fill.
- pen
-
Type:
System.Windows.Media::Pen^
The pen used to stroke the rectangle, or null for no stroke.
- rectangle
-
Type:
System.Windows::Rect
The rectangle to draw.
- rectangleAnimations
-
Type:
System.Windows.Media.Animation::AnimationClock^
The clock with which to animate the rectangle's size and dimensions, or null for no animation. This clock must be created from an AnimationTimeline that can animate Rect objects.
- radiusX
-
Type:
System::Double
The radius in the X dimension of the rounded corners. This value will be clamped to the range of 0 to Width/2
- radiusXAnimations
-
Type:
System.Windows.Media.Animation::AnimationClock^
The clock with which to animate the rectangle's radiusX value, or null for no animation. This clock must be created from an AnimationTimeline that can animate Double values.
- radiusY
-
Type:
System::Double
The radius in the Y dimension of the rounded corners. This value will be clamped to a value between 0 to Height/2.
- radiusYAnimations
-
Type:
System.Windows.Media.Animation::AnimationClock^
The clock with which to animate the rectangle's radiusY value, or null for no animation. This clock must be created from an AnimationTimeline that can animate Double values.
The brush and the pen can both be null. If the brush is null, then no fill is performed. If the pen is null, then no stoke is performed. If both the pen and the brush are null, then the drawing is not visible.
Available since 3.0