Storyboard.Remove Method (FrameworkElement)
Assembly: PresentationFramework (in PresentationFramework.dll)
To interactively control this storyboard, you must use the same containingObject parameter when calling the interactive methods that you used to begin the storyboard. A controllable storyboard can pause, resume, seek, stop, and be removed. To make a storyboard controllable in code, you must use the appropriate overload of the storyboard's Begin method and specify true to make it controllable. For an example, see How to: Control a Storyboard After It Starts.
Removing a storyboard's clock triggers the RemoveRequested event.