Storyboard::Begin Method (FrameworkElement^, FrameworkTemplate^, Boolean)

 

Applies the animations associated with this Storyboard to their targets within the specified template and initiates them.

Namespace:   System.Windows.Media.Animation
Assembly:  PresentationFramework (in PresentationFramework.dll)

public:
void Begin(
	FrameworkElement^ containingObject,
	FrameworkTemplate^ frameworkTemplate,
	bool isControllable
)

Parameters

containingObject
Type: System.Windows::FrameworkElement^

The object to which the specified frameworkTemplate has been applied. Animations without a TargetName are applied to containingObject.

frameworkTemplate
Type: System.Windows::FrameworkTemplate^

The template to animate.

isControllable
Type: System::Boolean

true if the storyboard should be interactively controllable; otherwise, false.

If the targeted properties are already animated, they are replaced using the SnapshotAndReplace handoff behavior.

To interactively control this storyboard, you must specify the same containingObject when calling the interactive methods that you used to begin the storyboard

When this method is called, Clock objects are created for the storyboard and any timelines it contains. These clocks are stored with containingObject.

Beginning a storyboard triggers the CurrentStateInvalidated and CurrentGlobalSpeedInvalidated events.

.NET Framework
Available since 3.0
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