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Vector3D.Multiply Operator (Double, Vector3D)

Multiplies the specified scalar by the specified Vector3D structure and returns the result as a Vector3D.

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

public static Vector3D operator *(
	double scalar,
	Vector3D vector


Type: System.Double

The scalar to multiply.

Type: System.Windows.Media.Media3D.Vector3D

The Vector3D structure to multiply.

Return Value

Type: System.Windows.Media.Media3D.Vector3D
The result of multiplying scalar and vector.

The following example shows how to multiple a scalar by a Vector3D structure.

// Multiplies a Scalar by a Vector3D using the overloaded * operator.   
// Returns a Vector3D.

Vector3D vector1 = new Vector3D(20, 30, 40);
Double scalar1 = 75;
Vector3D vectorResult = new Vector3D();

vectorResult = scalar1 * vector1;
// vectorResult is equal to (1500, 2250, 3000)

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1
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