Vector3D.Multiply Method (Vector3D, Double)


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Multiplies the specified Vector3D structure by the specified scalar and returns the result as a Vector3D.

Namespace:   System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

public static Vector3D Multiply(
	Vector3D vector,
	double scalar


Type: System.Windows.Media.Media3D.Vector3D

The Vector3D structure to multiply.

Type: System.Double

The scalar to multiply.

Return Value

Type: System.Windows.Media.Media3D.Vector3D

The result of multiplying vector and scalar.

The following example shows how to multiply a Vector3D structure by a scalar.

// Multiplies a Vector3D by a Scalar using the static Multiply method.  
// Returns a Vector3D.

Vector3D vector1 = new Vector3D(20, 30, 40);
Double scalar1 = 75;
Vector3D vectorResult = new Vector3D();

vectorResult = Vector3D.Multiply(vector1, scalar1);
// vectorResult is equal to (1500, 2250, 3000)

.NET Framework
Available since 3.0
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