Vector3D.Multiply Method (Double, Vector3D)

 

Multiplies the specified scalar by the specified Vector3D structure and returns the result as a Vector3D.

Namespace:   System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

public static Vector3D Multiply(
	double scalar,
	Vector3D vector
)

Parameters

scalar
Type: System.Double

The scalar to multiply.

vector
Type: System.Windows.Media.Media3D.Vector3D

The Vector3D structure to multiply.

Return Value

Type: System.Windows.Media.Media3D.Vector3D

The result of multiplying scalar and vector.

The following example shows how to multiply a scalar by a Vector3D structure.

// Multiplies a Vector3D by a Scalar using the static Multiply method.  
// Returns a Vector3D.

Vector3D vector1 = new Vector3D(20, 30, 40);
Double scalar1 = 75;
Vector3D vectorResult = new Vector3D();

vectorResult = Vector3D.Multiply(vector1, scalar1);
// vectorResult is equal to (1500, 2250, 3000)

.NET Framework
Available since 3.0
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