Initializes a new instance of the ByteAnimation class that animates to the specified value over the specified duration. The starting value for the animation is the base value of the property being animated or the output from another animation.
unsigned char toValue,
The destination value of the animation.
The length of time the animation takes to play from start to finish, once. See the Duration property for more information.
ToFromDurationFillBehaviorByteAnimation OverloadByteAnimation ClassSystem.Windows.Media.Animation Namespace