Provides detailed information about a TextFragment.
Assembly: System.Speech (in System.Speech.dll)
|FragmentState(TtsEngineAction, Int32, Int32, Int32, SayAs, Prosody, Char)|
Constructs a new instance of FragmentState.
Returns the requested speech synthesizer action.
Returns the desired time for rendering a TextFragment
Returns instructions on how to emphasize a TextFragment.
Returns the language supported by the current.
Returns phonetic information for a TextFragment
Returns detailed information about the pitch, speaking rate, and volume of speech output.
Returns information about the context for the generation of speech from text..
Determines if a given instance ofis equal to the current instance of .
Determines if a given object is an instance ValueType.Equals(Object).)equal to the current instance of .(Overrides
Returns the fully qualified type name of this instance.(Inherited from ValueType.)
The information inis obtained by parsing the attributes decorating speech text in the Synthesize Speech Markup Language (SSML) used as an input to a synthesis engine.
A Action property. However, the meaning of its members may change for different actions. For more information on synthesize actions, see TtsEngineAction for more information about specifying synthesizer actions.object can exist for any synthesizer action request as specified by its
Available since 3.0
Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.