AmbientLight Class
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AmbientLight Class

 

Light object that applies light to objects uniformly, regardless of their shape.

Namespace:   System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

System.Object
  System.Windows.Threading.DispatcherObject
    System.Windows.DependencyObject
      System.Windows.Freezable
        System.Windows.Media.Animation.Animatable
          System.Windows.Media.Media3D.Model3D
            System.Windows.Media.Media3D.Light
              System.Windows.Media.Media3D.AmbientLight

public sealed class AmbientLight : Light

NameDescription
System_CAPS_pubmethodAmbientLight()

Initializes a new instance of the AmbientLight class.

System_CAPS_pubmethodAmbientLight(Color)

Initializes a new instance of the AmbientLight class with the specified color.

NameDescription
System_CAPS_pubpropertyBounds

Gets a Rect3D that specifies the axis-aligned bounding box of this Model3D.(Inherited from Model3D.)

System_CAPS_pubpropertyCanFreeze

Gets a value that indicates whether the object can be made unmodifiable. (Inherited from Freezable.)

System_CAPS_pubpropertyColor

Gets or sets the color of the light. (Inherited from Light.)

System_CAPS_pubpropertyDependencyObjectType

Gets the DependencyObjectType that wraps the CLR type of this instance. (Inherited from DependencyObject.)

System_CAPS_pubpropertyDispatcher

Gets the Dispatcher this DispatcherObject is associated with. (Inherited from DispatcherObject.)

System_CAPS_pubpropertyHasAnimatedProperties

Gets a value that indicates whether one or more AnimationClock objects is associated with any of this object's dependency properties.(Inherited from Animatable.)

System_CAPS_pubpropertyIsFrozen

Gets a value that indicates whether the object is currently modifiable. (Inherited from Freezable.)

System_CAPS_pubpropertyIsSealed

Gets a value that indicates whether this instance is currently sealed (read-only).(Inherited from DependencyObject.)

System_CAPS_pubpropertyTransform

Gets or sets the Transform3D set on the model. (Inherited from Model3D.)

NameDescription
System_CAPS_pubmethodApplyAnimationClock(DependencyProperty, AnimationClock)

Applies an AnimationClock to the specified DependencyProperty. If the property is already animated, the SnapshotAndReplace handoff behavior is used.(Inherited from Animatable.)

System_CAPS_pubmethodApplyAnimationClock(DependencyProperty, AnimationClock, HandoffBehavior)

Applies an AnimationClock to the specified DependencyProperty. If the property is already animated, the specified HandoffBehavior is used.(Inherited from Animatable.)

System_CAPS_pubmethodBeginAnimation(DependencyProperty, AnimationTimeline)

Applies an animation to the specified DependencyProperty. The animation is started when the next frame is rendered. If the specified property is already animated, the SnapshotAndReplace handoff behavior is used.(Inherited from Animatable.)

System_CAPS_pubmethodBeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior)

Applies an animation to the specified DependencyProperty. The animation is started when the next frame is rendered. If the specified property is already animated, the specified HandoffBehavior is used. (Inherited from Animatable.)

System_CAPS_pubmethodCheckAccess()

Determines whether the calling thread has access to this DispatcherObject.(Inherited from DispatcherObject.)

System_CAPS_pubmethodClearValue(DependencyProperty)

Clears the local value of a property. The property to be cleared is specified by a DependencyProperty identifier. (Inherited from DependencyObject.)

System_CAPS_pubmethodClearValue(DependencyPropertyKey)

Clears the local value of a read-only property. The property to be cleared is specified by a DependencyPropertyKey. (Inherited from DependencyObject.)

System_CAPS_pubmethodClone()

Creates a modifiable clone of this AmbientLight, making deep copies of this object's values. When copying dependency properties, this method copies resource references and data bindings (but they might no longer resolve) but not animations or their current values.

System_CAPS_pubmethodCloneCurrentValue()

Creates a modifiable clone of this AmbientLight object, making deep copies of this object's current values. Resource references, data bindings, and animations are not copied, but their current values are.

System_CAPS_pubmethodCoerceValue(DependencyProperty)

Coerces the value of the specified dependency property. This is accomplished by invoking any CoerceValueCallback function specified in property metadata for the dependency property as it exists on the calling DependencyObject.(Inherited from DependencyObject.)

System_CAPS_pubmethodEquals(Object)

Determines whether a provided DependencyObject is equivalent to the current DependencyObject.(Inherited from DependencyObject.)

System_CAPS_pubmethodFreeze()

Makes the current object unmodifiable and sets its IsFrozen property to true. (Inherited from Freezable.)

System_CAPS_pubmethodGetAnimationBaseValue(DependencyProperty)

Returns the non-animated value of the specified DependencyProperty.(Inherited from Animatable.)

System_CAPS_pubmethodGetAsFrozen()

Creates a frozen copy of the Freezable, using base (non-animated) property values. Because the copy is frozen, any frozen sub-objects are copied by reference. (Inherited from Freezable.)

System_CAPS_pubmethodGetCurrentValueAsFrozen()

Creates a frozen copy of the Freezable using current property values. Because the copy is frozen, any frozen sub-objects are copied by reference.(Inherited from Freezable.)

System_CAPS_pubmethodGetHashCode()

Gets a hash code for this DependencyObject.(Inherited from DependencyObject.)

System_CAPS_pubmethodGetLocalValueEnumerator()

Creates a specialized enumerator for determining which dependency properties have locally set values on this DependencyObject. (Inherited from DependencyObject.)

System_CAPS_pubmethodGetType()

Gets the Type of the current instance.(Inherited from Object.)

System_CAPS_pubmethodGetValue(DependencyProperty)

Returns the current effective value of a dependency property on this instance of a DependencyObject. (Inherited from DependencyObject.)

System_CAPS_pubmethodInvalidateProperty(DependencyProperty)

Re-evaluates the effective value for the specified dependency property(Inherited from DependencyObject.)

System_CAPS_pubmethodReadLocalValue(DependencyProperty)

Returns the local value of a dependency property, if it exists. (Inherited from DependencyObject.)

System_CAPS_pubmethodSetCurrentValue(DependencyProperty, Object)

Sets the value of a dependency property without changing its value source. (Inherited from DependencyObject.)

System_CAPS_pubmethodSetValue(DependencyProperty, Object)

Sets the local value of a dependency property, specified by its dependency property identifier. (Inherited from DependencyObject.)

System_CAPS_pubmethodSetValue(DependencyPropertyKey, Object)

Sets the local value of a read-only dependency property, specified by the DependencyPropertyKey identifier of the dependency property. (Inherited from DependencyObject.)

System_CAPS_protmethodShouldSerializeProperty(DependencyProperty)

Returns a value that indicates whether serialization processes should serialize the value for the provided dependency property.(Inherited from DependencyObject.)

System_CAPS_pubmethodToString()

Creates a string representation of the Model3D. (Inherited from Model3D.)

System_CAPS_pubmethodToString(IFormatProvider)

Creates a string representation of the Model3D. (Inherited from Model3D.)

System_CAPS_pubmethodVerifyAccess()

Enforces that the calling thread has access to this DispatcherObject.(Inherited from DispatcherObject.)

NameDescription
System_CAPS_pubeventChanged

Occurs when the Freezable or an object it contains is modified. (Inherited from Freezable.)

NameDescription
System_CAPS_pubinterfaceSystem_CAPS_privmethodIFormattable.ToString(String, IFormatProvider)

Formats the value of the current instance using the specified format.(Inherited from Model3D.)

AmbientLight does not have a specified position in space.

The following code excerpt shows how to create an AmbientLight.

<ModelVisual3D.Content>
    <AmbientLight Color="#333333" />
</ModelVisual3D.Content>

The following example creates an AmbientLight in code.

// Ambient light value.
      AmbientLight _ambLight = new AmbientLight(System.Windows.Media.Brushes.DarkBlue.Color);

.NET Framework
Available since 3.0

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

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