Dispatcher::Invoke Method (DispatcherPriority, TimeSpan, Delegate^)
Executes the specified delegate synchronously at the specified priority and with the specified time-out value on the thread the Dispatcher was created.
Assembly: WindowsBase (in WindowsBase.dll)
public: [BrowsableAttribute(false)] Object^ Invoke( DispatcherPriority priority, TimeSpan timeout, Delegate^ method )
The priority, relative to the other pending operations in the Dispatcher event queue, the specified method is invoked.
The maximum time to wait for the operation to finish.
Return ValueType: System::Object^
The return value from the delegate being invoked or null if the delegate has no return value.
In WPF, only the thread that created a DispatcherObject may access that object. For example, a background thread that is spun off from the main UI thread cannot update the contents of a Button that was created on the UI thread. In order for the background thread to access the Content property of the Button, the background thread must delegate the work to the Dispatcher associated with the UI thread. This is accomplished by using either Invoke or BeginInvoke. Invoke is synchronous and BeginInvoke is asynchronous. The operation is added to the event queue of the Dispatcher at the specified DispatcherPriority.
Invoke is a synchronous operation; therefore, control will not return to the calling object until after the callback returns.
Available since 3.0