SpeechSynthesizer::SetOutputToWaveFile Method (String^)
.NET Framework (current version)
Configures the SpeechSynthesizer object to append output to a file that contains Waveform format audio.
Assembly: System.Speech (in System.Speech.dll)
Parameters
- path
-
Type:
System::String^
The path to the file.
To configure the output and specify the audio format, use the SetOutputToWaveFile method.
The following example uses an instance of SoundPlayer to play a prompt that has been output to a .wav file. Because the SpeakAsync call is asynchronous, the SoundPlayer instance is created (and the Play method invoked) in the handler for the SpeakCompleted event.
using System; using System.Speech.Synthesis; namespace SampleSynthesis { class Program { static void Main(string[] args) { // Initialize a new instance of the SpeechSynthesizer. SpeechSynthesizer synth = new SpeechSynthesizer(); // Configure the audio output. synth.SetOutputToWaveFile(@"C:\Test\Sample.wav"); // Register for the SpeakCompleted event. synth.SpeakCompleted += new EventHandler<SpeakCompletedEventArgs>(synth_SpeakCompleted); // Build a prompt. PromptBuilder builder = new PromptBuilder(); builder.AppendText("This sample asynchronously speaks a prompt to a WAVE file."); // Speak the string asynchronously. synth.SpeakAsync(builder); Console.WriteLine(); Console.WriteLine("Press any key to exit..."); Console.ReadKey(); } // Handle the SpeakCompleted event. static void synth_SpeakCompleted(object sender, SpeakCompletedEventArgs e) { // Create a SoundPlayer instance to play the output audio file. System.Media.SoundPlayer m_SoundPlayer = new System.Media.SoundPlayer(@"C:\Test\Sample.wav"); // Play the output file. m_SoundPlayer.Play(); } } }
.NET Framework
Available since 3.0
Available since 3.0
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