PromptBuilder.AppendSsml Method (String)

 

Appends the SSML file at the specified path to the PromptBuilder object.

Namespace:   System.Speech.Synthesis
Assembly:  System.Speech (in System.Speech.dll)

public void AppendSsml(
	string path
)

Parameters

path
Type: System.String

A fully qualified path to the SSML file to append.

The SSML file must be an XML-format file that conforms to the Speech Synthesis Markup Language (SSML) Version 1.0 specification.

You can also append SSML markup as a string using AppendSsmlMarkup.

The example that follows creates a PromptBuilder object and appends the contents of an SSML file using the AppendSsml method.

using System;
using System.Speech.Synthesis;

namespace SampleSynthesis
{
  class Program
  {
    static void Main(string[] args)
    {

      // Initialize a new instance of the SpeechSynthesizer.
      using (SpeechSynthesizer synth = new SpeechSynthesizer())
      {

        // Configure the audio output. 
        synth.SetOutputToDefaultAudioDevice();

        // Create a PromptBuilder object and append a file that defines an SSML prompt.
        PromptBuilder ssmlFile = new PromptBuilder();
        ssmlFile.AppendSsml("c:\\test\\Weather.ssml");

        // Speak the contents of the SSML prompt.
        synth.Speak(ssmlFile);
      }

      Console.WriteLine();
      Console.WriteLine("Press any key to exit...");
      Console.ReadKey();
    }
  }
}



The following is the SSML file that the preceding example references.

<?xml version="1.0" encoding="ISO-8859-1"?>
<speak version="1.0"
 xmlns="http://www.w3.org/2001/10/synthesis"
 xml:lang="en-US">

  <s> The weather forecast for today is partly cloudy with some sun breaks. </s>

</speak>

.NET Framework
Available since 3.0
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