TranslateTransform3D Constructors

Definition

Initializes a new instance of the TranslateTransform3D class.

Overloads

TranslateTransform3D()

Initializes a new instance of the TranslateTransform3D class.

TranslateTransform3D(Vector3D)

Initializes a new instance of the TranslateTransform3D class, using the specified offset Vector3D.

TranslateTransform3D(Double, Double, Double)

Initializes a new instance of the TranslateTransform3D class using the specified offset.

TranslateTransform3D()

Initializes a new instance of the TranslateTransform3D class.

public:
 TranslateTransform3D();
public TranslateTransform3D ();
Public Sub New ()

Applies to

TranslateTransform3D(Vector3D)

Initializes a new instance of the TranslateTransform3D class, using the specified offset Vector3D.

public:
 TranslateTransform3D(System::Windows::Media::Media3D::Vector3D offset);
public TranslateTransform3D (System.Windows.Media.Media3D.Vector3D offset);
new System.Windows.Media.Media3D.TranslateTransform3D : System.Windows.Media.Media3D.Vector3D -> System.Windows.Media.Media3D.TranslateTransform3D
Public Sub New (offset As Vector3D)

Parameters

offset
Vector3D

Vector3D by which to offset the model.

Examples

The following code excerpt creates a new TranslateTransform3D. To use the transformation, add it to the Model3D to be transformed.

TranslateTransform3D cube2Translation = new TranslateTransform3D(new Vector3D(2, 0, 0));
Dim cube2Translation As New TranslateTransform3D(New Vector3D(2, 0, 0))

Applies to

TranslateTransform3D(Double, Double, Double)

Initializes a new instance of the TranslateTransform3D class using the specified offset.

public:
 TranslateTransform3D(double offsetX, double offsetY, double offsetZ);
public TranslateTransform3D (double offsetX, double offsetY, double offsetZ);
new System.Windows.Media.Media3D.TranslateTransform3D : double * double * double -> System.Windows.Media.Media3D.TranslateTransform3D
Public Sub New (offsetX As Double, offsetY As Double, offsetZ As Double)

Parameters

offsetX
Double

Double that specifies the X value of the Vector3D that specifies the translation offset.

offsetY
Double

Double that specifies the Y value of the Vector3D that specifies the translation offset.

offsetZ
Double

Double that specifies the Z value of the Vector3D that specifies the translation offset.

Applies to