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SpecularMaterial Constructor

Initializes a new instance of the SpecularMaterial class.

Namespace:  System.Windows.Media.Media3D
Assembly:  PresentationCore (in PresentationCore.dll)

public SpecularMaterial()

SpecularMaterial adds color to other materials applied to a mesh, rather than subtracting it.

SpecularMaterial applied to a mesh will be illuminated wherever specular highlights for the model occur.

.NET Framework

Supported in: 4, 3.5, 3.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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