Transformation State Variables

GL_MODELVIEW_MATRIX
Description: Modelview matrix stack
Attribute group:
Initial value: Identity
Get command: glGetFloatv

GL_PROJECTION_MATRIX
Description: Projection matrix stack
Attribute group:
Initial value: Identity
Get command: glGetFloatv

GL_TEXTURE_MATRIX
Description: Texture matrix stack
Attribute group:
Initial value: Identity
Get command: glGetFloatv

GL_VIEWPORT
Description: Viewport origin and extent
Attribute group: viewport
Initial value:
Get command: glGetIntegerv

GL_DEPTH_RANGE
Description: Depth range near and far
Attribute group: viewport
Initial value: 0,1
Get command: glGetFloatv

GL_MODELVIEW_STACK_DEPTH
Description: Modelview matrix stack pointer
Attribute group:
Initial value: 1
Get command: glGetIntegerv

GL_PROJECTION_STACK_DEPTH
Description: Projection matrix stack pointer
Attribute group:
Initial value: 1
Get command: glGetIntegerv

GL_TEXTURE_STACK_DEPTH
Description: Texture matrix stack pointer
Attribute group:
Initial value: 1
Get command: glGetIntegerv

GL_MATRIX_MODE
Description: Current matrix mode
Attribute group: transform
Initial value: GL_MODELVIEW
Get command: glGetIntegerv

GL_NORMALIZE
Description: Current normal normalization on/off
Attribute group: transform/enable
Initial value: GL_FALSE
Get command: glIsEnabled

GL_CLIP_PLANEi
Description: User clipping plane coefficients
Attribute group: transform
Initial value: 0,0,0,0
Get command: glGetClipPlane

GL_CLIP_PLANEi
Description: ith user clipping plane enabled
Attribute group: transform/enable
Initial value: GL_FALSE
Get command: glIsEnabled


  

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