MSDN Library

glDepthMask

The glDepthMask function enables or disables writing into the depth buffer.

void glDepthMask(
  GLboolean flag   
);

Parameters

flag
Specifies whether the depth buffer is enabled for writing. If flag is zero, depth-buffer writing is disabled. Otherwise, it is enabled. Initially, depth-buffer writing is enabled.

Remarks

The following function retrieves information related to glDepthMask:

glGet with argument GL_DEPTH_WRITEMASK

Error Codes

The following is the error code generated and its condition.

Error code Condition
GL_INVALID_OPERATION glDepthMask was called between a call to glBegin and the corresponding call to glEnd.

Requirements

  Windows NT/2000: Requires Windows NT 3.5 or later.
  Windows 95/98: Requires Windows 95 or later. Available as a redistributable for Windows 95.
  Header: Declared in Gl.h.
  Library: Use Opengl32.lib.

See Also

glBegin, glColorMask, glDepthFunc, glDepthRange, glEnd, glGet, glIndexMask, glStencilMask


  

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