Graphics.GetRenderingOrigin method

Applies to: desktop apps only

The Graphics::GetRenderingOrigin method gets the rendering origin currently set for this Graphics object. The rendering origin is used to set the dither origin for 8-bits per pixel and 16-bits per pixel dithering and is also used to set the origin for hatch brushes.

Syntax

Status GetRenderingOrigin(
  [out]  INT *x,
  [out]  INT *y
);

Parameters

x [out]

Type: INT*

Pointer to an INT that receives the x-coordinate of the rendering origin.

y [out]

Type: INT*

Pointer to an INT that receives the y-coordinate of the rendering origin.

Return value

Type:

Type: Status

If the method succeeds, it returns Ok, which is an element of the Status enumeration.

If the method fails, it returns one of the other elements of the Status enumeration.

Requirements

Minimum supported client

Windows XP, Windows 2000 Professional

Minimum supported server

Windows 2000 Server

Product

GDI+ 1.0

Header

Gdiplusgraphics.h (include Gdiplus.h)

Library

Gdiplus.lib

DLL

Gdiplus.dll

See also

Graphics
Graphics::SetRenderingOrigin

 

 

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Build date: 3/6/2012

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