GraphicsPath.AddArc(const RectF, REAL, REAL) method
Applies to: desktop apps only
The GraphicsPath::AddArc method adds an elliptical arc to the current figure of this path.
Syntax
Status AddArc(
[in, ref] const RectF &rect,
[in] REAL startAngle,
[in] REAL sweepAngle
);
Parameters
rect [in, ref]
Type: const RectFReference to a rectangle that bounds the ellipse that contains the arc.
startAngle [in]
Type: REALReal number that specifies the clockwise angle, in degrees, between the horizontal axis of the ellipse and the starting point of the arc.
sweepAngle [in]
Type: REALReal number that specifies the clockwise angle, in degrees, between the starting point (startAngle) and the ending point of the arc.
Return value
Type:
Type: Status****
If the method succeeds, it returns Ok, which is an element of the Status enumeration.
If the method fails, it returns one of the other elements of the Status enumeration.
Examples
The following example creates a GraphicsPath object path, adds an arc to path, closes the arc, and then draws path.
VOID AddArcExample(HDC hdc)
{
Graphics graphics(hdc);
RectF rect(20.0f, 20.0f, 50.0f, 100.0f);
GraphicsPath path;
path.AddArc(rect, 0.0f, 180.0f);
path.CloseFigure();
// Draw the path.
Pen pen(Color(255, 255, 0, 0));
graphics.DrawPath(&pen, &path);
}
Requirements
Minimum supported client |
Windows XP, Windows 2000 Professional |
Minimum supported server |
Windows 2000 Server |
Product |
GDI+ 1.0 |
Header |
Gdipluspath.h (include Gdiplus.h) |
Library |
Gdiplus.lib |
DLL |
Gdiplus.dll |
See also
Constructing and Drawing Paths
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Build date: 3/6/2012