Limitations after Creating Native Device Projects
This section lists the limitations that apply to native C++ applications for smart devices when you compare them to native applications for the desktop.
For more information about how to create C++ device projects, see C++ Class Wizards for Device Projects.
For filtering Help topics and references, see How to: Optimize Help for Smart Device Development.
For user interface differences between projects, see User Interface Reference for Devices
For developing ATL device projects, see Differences Between ATL for Devices and Standard ATL.
For developing MFC device projects, see Differences Between MFC C++ for Devices and Standard MFC and Unique MFC for Devices Classes.
For C++ device development, see Standard C++ Library Reference for Devices.
For using resources with device projects, see Using Resources on Multiple Platforms.
For compiler switches, see Compilers for Smart Device Projects.
For debugging device projects, see Debugging Device Projects
For packaging device projects, see Packaging Device Solutions for Deployment