Serialize Method (Stream, Object, XmlSerializerNamespaces)

XmlSerializer::Serialize Method (Stream^, Object^, XmlSerializerNamespaces^)

 

Serializes the specified Object and writes the XML document to a file using the specified Streamthat references the specified namespaces.

Namespace:   System.Xml.Serialization
Assembly:  System.Xml (in System.Xml.dll)

public:
void Serialize(
	Stream^ stream,
	Object^ o,
	XmlSerializerNamespaces^ namespaces
)

Parameters

stream
Type: System.IO::Stream^

The Stream used to write the XML document.

o
Type: System::Object^

The Object to serialize.

namespaces
Type: System.Xml.Serialization::XmlSerializerNamespaces^

The XmlSerializerNamespaces referenced by the object.

Exception Condition
InvalidOperationException

An error occurred during serialization. The original exception is available using the InnerException property.

When the Serialize method is invoked, the public fields and read/write properties of an object are converted into XML. Methods, indexers, private fields, and read-only properties are not serialized. To serialize all fields and properties, both public and private, use the BinaryFormatter.

Use the stream parameter to specify an object that derives from the abstract Stream class, which is designed to write to streams. Classes that derive from the Stream class include:

System_CAPS_noteNote

The XmlSerializer cannot serialize the following: arrays of ArrayList and arrays of List<T>.

The following example serializes an object with a Stream object. The example also creates an XmlSerializerNamespaces and adds two namespaces to the object. The class that defines the serialized object is also attributed with XmlElementAttribute attributes to specify the namespace for each element.

#using <System.Xml.dll>
#using <System.dll>

using namespace System;
using namespace System::IO;
using namespace System::Xml::Serialization;

// This is the class that will be serialized.
public ref class OrderedItem
{
public:

   [XmlElement(Namespace="http://www.cpandl.com")]
   String^ ItemName;

   [XmlElement(Namespace="http://www.cpandl.com")]
   String^ Description;

   [XmlElement(Namespace="http://www.cohowinery.com")]
   Decimal UnitPrice;

   [XmlElement(Namespace="http://www.cpandl.com")]
   int Quantity;

   [XmlElement(Namespace="http://www.cohowinery.com")]
   Decimal LineTotal;

   // A custom method used to calculate price per item.
   void Calculate()
   {
      LineTotal = UnitPrice * Quantity;
   }
};

void SerializeObject( String^ filename )
{
   Console::WriteLine( "Writing With Stream" );
   XmlSerializer^ serializer = gcnew XmlSerializer( OrderedItem::typeid );
   OrderedItem^ i = gcnew OrderedItem;
   i->ItemName = "Widget";
   i->Description = "Regular Widget";
   i->Quantity = 10;
   i->UnitPrice = (Decimal)2.30;
   i->Calculate();

   // Create an XmlSerializerNamespaces object.
   XmlSerializerNamespaces^ ns = gcnew XmlSerializerNamespaces;

   // Add two prefix-namespace pairs.
   ns->Add( "inventory", "http://www.cpandl.com" );
   ns->Add( "money", "http://www.cohowinery.com" );

   // Create a FileStream to write with.
   Stream^ writer = gcnew FileStream( filename,FileMode::Create );

   // Serialize the object, and close the TextWriter
   serializer->Serialize( writer, i, ns );
   writer->Close();
}

void DeserializeObject( String^ filename )
{
   Console::WriteLine( "Reading with Stream" );

   // Create an instance of the XmlSerializer.
   XmlSerializer^ serializer = gcnew XmlSerializer( OrderedItem::typeid );

   // Writing the file requires a Stream.
   Stream^ reader = gcnew FileStream( filename,FileMode::Open );

   // Declare an object variable of the type to be deserialized.
   OrderedItem^ i;

   /* Use the Deserialize method to restore the object's state 
      using data from the XML document. */
   i = dynamic_cast<OrderedItem^>(serializer->Deserialize( reader ));

   // Write out the properties of the object.
   Console::Write( "{0}\t{1}\t{2}\t{3}\t{4}", i->ItemName, i->Description, i->UnitPrice, i->Quantity, i->LineTotal );
}

int main()
{
   // Write a purchase order.
   SerializeObject( "simple.xml" );
   DeserializeObject( "simple.xml" );
}

Universal Windows Platform
Available since 4.5
.NET Framework
Available since 1.1
Portable Class Library
Supported in: portable .NET platforms
Silverlight
Available since 2.0
Windows Phone Silverlight
Available since 7.0
Windows Phone
Available since 8.1
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