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AccessibleObject.UseStdAccessibleObjects Method (IntPtr, Int32)

This method supports the .NET Framework infrastructure and is not intended to be used directly from your code.

Associates an object with an instance of an AccessibleObject based on the handle and the object id of the object.

Namespace: System.Windows.Forms
Assembly: System.Windows.Forms (in system.windows.forms.dll)

protected void UseStdAccessibleObjects (
	IntPtr handle,
	int objid
)
protected void UseStdAccessibleObjects (
	IntPtr handle, 
	int objid
)
protected function UseStdAccessibleObjects (
	handle : IntPtr, 
	objid : int
)

Parameters

handle

An IntPtr that contains the handle of the object.

objid

An Int that defines the type of object that the handle parameter refers to.

Creates an accessible object with the methods and properties for the specified type of system-provided user interface element.

Server applications can call this function when they contain a custom UI object that is similar to a system-provided object. Server applications call CreateStdAccessibleObject and override the IAccessible methods and properties as needed to match their custom object. This approach saves server developers the work of fully implementing all the IAccessible properties and methods.

Valid objid values.

Object

Value

Description

ALERT

0xFFFFFFF6

Refers to a message associated with a window or application.

CARET

0xFFFFFFF8

Refers to the text insertion bar (caret) in the window.

CLIENT

0xFFFFFFFC

Refers to the window's client area. In most cases, the operating system controls the frame elements, and the client object contains all elements that the application controls.

CURSOR

0xFFFFFFF7

Refers to the mouse pointer. There is only one mouse pointer in the system and it is not a child of a window.

HSCROLL

0xFFFFFFFA

Refers to the window's horizontal scroll bar.

MENU

0xFFFFFFFD

Refers to the window's menu bar.

SIZEGRIP

0xFFFFFFF9

Refers to the window's size grip, an optional frame component located at the lower right corner of the window frame.

SOUND

0xFFFFFFF5

Refers to a sound object. Sound objects do not have screen locations or children, but do have name and state attributes. They are children of the application playing the sound.

SYSMENU

0xFFFFFFFF

Refers to the window's system menu.

TITLEBAR

0xFFFFFFFE

Refers to the window's title bar.

VSCROLL

0xFFFFFFFB

Refers to the window's vertical scroll bar.

WINDOW

0x00000000

Refers to the window itself rather than to a child object.

Windows 98, Windows 2000 SP4, Windows CE, Windows Millennium Edition, Windows Mobile for Pocket PC, Windows Mobile for Smartphone, Windows Server 2003, Windows XP Media Center Edition, Windows XP Professional x64 Edition, Windows XP SP2, Windows XP Starter Edition

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

.NET Framework

Supported in: 2.0, 1.1, 1.0
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