Font Constructor (FontFamily^, Single, FontStyle, GraphicsUnit, Byte)
.NET Framework (current version)
Initializes a new Font using a specified size, style, unit, and character set.
Assembly: System.Drawing (in System.Drawing.dll)
public: Font( FontFamily^ family, float emSize, FontStyle style, GraphicsUnit unit, unsigned char gdiCharSet )
Parameters
- family
-
Type:
System.Drawing::FontFamily^
The FontFamily of the new Font.
- emSize
-
Type:
System::Single
The em-size of the new font in the units specified by the unit parameter.
- style
-
Type:
System.Drawing::FontStyle
The FontStyle of the new font.
- unit
-
Type:
System.Drawing::GraphicsUnit
The GraphicsUnit of the new font.
- gdiCharSet
-
Type:
System::Byte
A Byte that specifies a
GDI character set to use for the new font.
| Exception | Condition |
|---|---|
| ArgumentException | emSize is less than or equal to 0, evaluates to infinity, or is not a valid number. |
| ArgumentNullException | family is null. |
The gdiCharSet parameter takes a value from the list defined in the Windows SDK header file WinGDI.h.
.NET Framework
Available since 1.1
Available since 1.1
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