TextureCaps.SupportsAlphaPalette Property

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Specifies whether the device can draw alpha from texture palettes.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public ReadOnly Property SupportsAlphaPalette As Boolean
    Get
'Usage
Dim instance As TextureCaps
Dim value As Boolean

value = instance.SupportsAlphaPalette
public bool SupportsAlphaPalette { get; }
public:
property bool SupportsAlphaPalette {
    bool get ();
}
member SupportsAlphaPalette : bool

Property Value

Type: System.Boolean
true if the device can draw alpha from texture palettes; otherwise, false.

Remarks

In computer graphics, alpha is the measure of a pixel's opacity. A pixel with the maximum alpha value is opaque, one with a value of zero is transparent, and one with an intermediate value is translucent.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

TextureCaps Structure

TextureCaps Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace