CustomVertex.TransformedColoredTextured Constructor (Single, Single, Single, Single, Int32, Single, Single)

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Initializes a new instance of the CustomVertex.TransformedColoredTextured structure.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Sub New ( _
    xValue As Single, _
    yValue As Single, _
    zValue As Single, _
    rhwValue As Single, _
    c As Integer, _
    u As Single, _
    v As Single _
)
'Usage
Dim xValue As Single
Dim yValue As Single
Dim zValue As Single
Dim rhwValue As Single
Dim c As Integer
Dim u As Single
Dim v As Single

Dim instance As New CustomVertex..::..TransformedColoredTextured(xValue, _
    yValue, zValue, rhwValue, c, u, v)
public TransformedColoredTextured(
    float xValue,
    float yValue,
    float zValue,
    float rhwValue,
    int c,
    float u,
    float v
)
public:
TransformedColoredTextured(
    float xValue, 
    float yValue, 
    float zValue, 
    float rhwValue, 
    int c, 
    float u, 
    float v
)
new : 
        xValue:float32 * 
        yValue:float32 * 
        zValue:float32 * 
        rhwValue:float32 * 
        c:int * 
        u:float32 * 
        v:float32 -> TransformedColoredTextured

Parameters

  • xValue
    Type: System.Single
    A floating-point value that represents the x coordinate of the position.
  • yValue
    Type: System.Single
    A floating-point value that represents the y coordinate of the position.
  • zValue
    Type: System.Single
    A floating-point value that represents the z coordinate of the position.
  • rhwValue
    Type: System.Single
    A floating-point value that represents the reciprocal homogeneous w (RHW) component of the transformed vertex.
  • c
    Type: System.Int32
    An integer that represents the vertex color value.
  • u
    Type: System.Single
    A floating-point value that represents the u component of the texture coordinate.
  • v
    Type: System.Single
    A floating-point value that represents the v component of the texture coordinate.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

CustomVertex.TransformedColoredTextured Structure

CustomVertex.TransformedColoredTextured Members

CustomVertex.TransformedColoredTextured Overload

Microsoft.WindowsMobile.DirectX.Direct3D Namespace