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Compare Enumeration
Visual Studio 2008
Represents the supported compare functions in the RenderStateManager class type.
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
| Member name | Description | |
|---|---|---|
![]() | Never | Always fail the test. |
![]() | Less | Accept the new pixel if its value is less than the value of the current pixel. |
![]() | Equal | Accept the new pixel if its value is equal to the value of the current pixel. |
![]() | LessEqual | Accept the new pixel if its value is less than or equal to the value of the current pixel. |
![]() | Greater | Accept the new pixel if its value is greater than the value of the current pixel. |
![]() | NotEqual | Accept the new pixel if its value does not equal the value of the current pixel. |
![]() | GreaterEqual | Accept the new pixel if its value is greater than or equal to the value of the current pixel. |
![]() | Always | Always pass the test. |
The StencilFunction, AlphaFunction, and ZBufferFunction properties use this enumeration.
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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