Microsoft.Xna.Framework.IGraphicsDeviceManager.BeginDraw Method

Prepares the GraphicsDevice to draw.

Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)

private bool Microsoft.Xna.Framework.IGraphicsDeviceManager.BeginDraw ()

Return Value

true if the GraphicsDevice is ready to draw; false otherwise.

Xbox 360, Windows XP SP2, Windows Vista, Zune

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