SpriteBatch Members
The following tables list the members exposed by the SpriteBatch type.
| Name | Description | |
|---|---|---|
![]() | SpriteBatch | Initializes a new instance of the class, which enables a group of sprites to be drawn using the same settings. |
| Name | Description | |
|---|---|---|
![]() | GraphicsDevice | (Inherited from GraphicsResource.) |
![]() | IsDisposed | (Inherited from GraphicsResource.) |
![]() | Name | (Inherited from GraphicsResource.) |
![]() | Tag | (Inherited from GraphicsResource.) |
| Name | Description | |
|---|---|---|
![]() | Begin | Overloaded. Begins a sprite batch operation. |
![]() | Dispose | Overloaded. Releases unmanaged resources used by this object. |
![]() | Draw | Overloaded. Adds a sprite to a batch of sprites to be rendered. |
![]() | DrawString | Overloaded. Adds a string to a batch of sprites to be rendered. |
![]() | End | Flushes the sprite batch and restores the device state to how it was before Begin was called. |
![]() | Equals | (Inherited from Object.) |
![]() | GetHashCode | (Inherited from Object.) |
![]() | GetType | (Inherited from Object.) |
![]() | ToString | (Inherited from GraphicsResource.) |
| Name | Description | |
|---|---|---|
![]() | Finalize | (Inherited from GraphicsResource.) |
![]() | MemberwiseClone | (Inherited from Object.) |
| Name | Description | |
|---|---|---|
![]() | Disposing | (Inherited from GraphicsResource.) |
Community Additions
ADD
Show:

