SkinnedEffect Properties
| Name | Description | |
|---|---|---|
![]() | Alpha | Gets or sets the material alpha which determines its transparency. Range is between 1 (fully opaque) and 0 (fully transparent). |
![]() | AmbientLightColor | Gets or sets the ambient color for a light, the range of color values is from 0 to 1. |
![]() | CurrentTechnique | (Inherited from Effect.) |
![]() | DiffuseColor | Gets or sets the diffuse color for a material, the range of color values is from 0 to 1. |
![]() | DirectionalLight0 | Gets the first directional light. |
![]() | DirectionalLight1 | Gets the second directional light. |
![]() | DirectionalLight2 | Gets the third directional light. |
![]() | EmissiveColor | Gets or sets the emissive color for a material, the range of color values is from 0 to 1. |
![]() | FogColor | Gets or sets the fog color, the range of color values is from 0 to 1. |
![]() | FogEnabled | Gets or sets the fog enable flag. |
![]() | FogEnd | Gets or sets the maximum z value for fog. |
![]() | FogStart | Gets or sets the minimum z value for fog. |
![]() | GraphicsDevice | (Inherited from GraphicsResource.) |
![]() | IsDisposed | (Inherited from GraphicsResource.) |
![]() | Name | (Inherited from GraphicsResource.) |
![]() | Parameters | (Inherited from Effect.) |
![]() | PreferPerPixelLighting | Gets or sets the per-pixel prefer lighting flag. |
![]() | Projection | Gets or sets the projection matrix. |
![]() | SpecularColor | Gets or sets the specular color for a material, the range of color values is from 0 to 1. |
![]() | SpecularPower | Gets or sets the material specular power. |
![]() | Tag | (Inherited from GraphicsResource.) |
![]() | Techniques | (Inherited from Effect.) |
![]() | Texture | Gets or sets the current texture. |
![]() | View | Gets or sets the view matrix. |
![]() | WeightsPerVertex | Gets or sets the number of per-vertex skinning weights to evaluate, which is either 1, 2, or 4. |
![]() | World | Gets or sets the world matrix. |
| Name | Description | |
|---|---|---|
![]() ![]() | LightingEnabled Property | Enables lighting in an SkinnedEffect. |
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