SkinnedEffect.SetBoneTransforms Method

Sets an array of bone transform matrices for a SkinnedEffect.

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics.Extensions (in Microsoft.Xna.Framework.Graphics.Extensions.dll)

public void SetBoneTransforms(
	Matrix[] boneTransforms
)

Parameters

boneTransforms
Type: Microsoft.Xna.Framework.Matrix[]
An array of bone transformation matrices; the maximum number of bones (matrices) allowed is 72.

Silverlight

Supported in: 5

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

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