Export (0) Print
Expand All

SamplerState.LinearClamp Field

Contains default state for linear filtering and texture coordinate clamping.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)

public static readonly SamplerState LinearClamp

This built-in state object has the following settings:

Filter = TextureFilter.Linear,

AddressU = TextureAddressMode.Clamp,
AddressV = TextureAddressMode.Clamp,
AddressW = TextureAddressMode.Clamp,

Xbox 360, Windows 7, Windows Vista, Windows XP

Community Additions

© 2015 Microsoft