This documentation is archived and is not being maintained.
RenderTargetCube Class
Represents a cubic texture resource that will be written to at the end of a render pass.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)
public class RenderTargetCube : TextureCube
Xbox 360, Windows 7, Windows Vista, Windows XP