RasterizerState Properties
| Name | Description | |
|---|---|---|
![]() | CullMode | Specifies the conditions for culling or removing triangles. The default value is CullMode.CounterClockwise. |
![]() | DepthBias | Sets or retrieves the depth bias for polygons, which is the amount of bias to apply to the depth of a primitive to alleviate depth testing problems for primitives of similar depth. The default value is 0. |
![]() | FillMode | The fill mode, which defines how a triangle is filled during rendering. The default is FillMode.Solid. |
![]() | GraphicsDevice | (Inherited from GraphicsResource.) |
![]() | IsDisposed | (Inherited from GraphicsResource.) |
![]() | MultiSampleAntiAlias | Enables or disables multisample antialiasing. The default is true. |
![]() | Name | (Inherited from GraphicsResource.) |
![]() | ScissorTestEnable | Enables or disables scissor testing. The default is false. |
![]() | SlopeScaleDepthBias | Gets or sets a bias value that takes into account the slope of a polygon. This bias value is applied to coplanar primitives to reduce aliasing and other rendering artifacts caused by z-fighting. The default is 0. |
![]() | Tag | (Inherited from GraphicsResource.) |
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