RasterizerState.CullClockwise Field

XNA Game Studio 4.0
A built-in state object with settings for culling primitives with clockwise winding order.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)

public static readonly RasterizerState CullClockwise

This built-in state object has the following settings:

CullMode = CullMode.CullClockwiseFace,

Xbox 360, Windows 7, Windows Vista, Windows XP, Windows Phone 7

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