PrimitiveType Enumeration

Defines how vertex data is ordered.

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)

public enum PrimitiveType

Member nameDescription
TriangleListThe data is ordered as a sequence of triangles; each triangle is described by three new vertices. Back-face culling is affected by the current winding-order render state..
TriangleStripThe data is ordered as a sequence of triangles; each triangle is described by two new vertices and one vertex from the previous triangle. The back-face culling flag is flipped automatically on even-numbered triangles.
LineListThe data is ordered as a sequence of line segments; each line segment is described by two new vertices. The count may be any positive integer
LineStripThe data is ordered as a sequence of line segments; each line segment is described by one new vertex and the last vertex from the previous line segment. The count may be any positive integer.

A strip is often more efficient than a list because fewer vertices are duplicated.

Silverlight

Supported in: 5

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

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