XNA Game Studio 4.0
The following tables list the members exposed by the ModelMesh type.
|BoundingSphere||Gets the BoundingSphere that contains this mesh.|
|Effects||Gets a collection of effects associated with this mesh.|
|MeshParts||Gets the ModelMeshPart objects that make up this mesh. Each part of a mesh is composed of a set of primitives that share the same material.|
|Name||Gets the name of this mesh.|
|ParentBone||Gets the parent bone for this mesh. The parent bone of a mesh contains a transformation matrix that describes how the mesh is located relative to any parent meshes in a model.|
|Tag||Gets or sets an object identifying this mesh.|