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Model.Draw Method

XNA Game Studio 4.0
Render a model after applying the matrix transformations.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in microsoft.xna.framework.graphics.dll)

public void Draw (
         Matrix world,
         Matrix view,
         Matrix projection
)

Parameters

world
A world transformation matrix.
view
A view transformation matrix.
projection
A projection transformation matrix.

Xbox 360, Windows 7, Windows Vista, Windows XP, Windows Phone 7
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