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GraphicsDeviceCapabilities.MaxVertexIndex Property

Gets the maximum size of indices supported for hardware vertex processing.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

public int MaxVertexIndex { get; }

Property Value

The maximum size of indices supported for hardware vertex processing.

It is possible to create 32-bit index buffers; however, you will not be able to render with the index buffer unless this value is greater than 0x0000FFFF.

Xbox 360, Windows XP SP2, Windows Vista, Zune

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