GraphicsDevice.SetRenderTarget Method
Sets a new color buffer for a GraphicsDevice.
| Name | Description |
|---|---|
| GraphicsDevice.SetRenderTarget (RenderTarget2D) | Sets a new render target for this GraphicsDevice. |
| GraphicsDevice.SetRenderTarget (RenderTargetCube, CubeMapFace) | Sets a new render target for this GraphicsDevice. |
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