GraphicsDevice.DrawPrimitives Method

Renders a sequence of non-indexed geometric primitives of the specified type from the current set of data input streams.

Namespace:  Microsoft.Xna.Framework.Graphics
Assembly:  Microsoft.Xna.Framework.Graphics (in Microsoft.Xna.Framework.Graphics.dll)

public abstract void DrawPrimitives(
	PrimitiveType primitiveType,
	int startVertex,
	int primitiveCount


Type: Microsoft.Xna.Framework.Graphics.PrimitiveType
Describes the type of primitive to render.
Type: System.Int32
Index of the first vertex to load. Beginning at startVertex, the correct number of vertices is read out of the vertex buffer.
Type: System.Int32
Number of primitives to render. The primitiveCount is the number of primitives as determined by the primitive type. If it is a line list, each primitive has two vertices. If it is a triangle list, each primitive has three vertices.


Supported in: 5

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

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