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GraphicsAdapter.CheckDeviceMultiSampleType Method

Verifies whether a multisample technique is available on a specified device.

NameDescription
GraphicsAdapter.CheckDeviceMultiSampleType (DeviceType, SurfaceFormat, Boolean, MultiSampleType)Verifies whether a multisample technique is available on a specified game machine.
GraphicsAdapter.CheckDeviceMultiSampleType (DeviceType, SurfaceFormat, Boolean, MultiSampleType, Int32)Verifies whether a multisample technique is available on a specified game machine, optionally returning the number of quality stops available for the specified technique.

This method is intended for use with both render-target and depth-stencil surfaces because they must be created multisampled to be used together.

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