BlendState Properties
| Name | Description | |
|---|---|---|
![]() | AlphaBlendFunction | Gets or sets the arithmetic operation when blending alpha values. The default is BlendFunction.Add. |
![]() | AlphaDestinationBlend | Gets or sets the blend factor for the destination alpha, which is the percentage of the destination alpha included in the blended result. The default is Blend.One. |
![]() | AlphaSourceBlend | Gets or sets the alpha blend factor. The default is Blend.One. |
![]() | BlendFactor | Gets or sets the four-component (RGBA) blend factor for alpha blending. |
![]() | ColorBlendFunction | Gets or sets the arithmetic operation when blending color values. The default is BlendFunction.Add. |
![]() | ColorDestinationBlend | Gets or sets the blend factor for the destination color. The default is Blend.One. |
![]() | ColorSourceBlend | Gets or sets the blend factor for the source color. The default is Blend.One. |
![]() | ColorWriteChannels | Gets or sets which color channels (RGBA) are enabled for writing during color blending. The default value is ColorWriteChannels.None. |
![]() | ColorWriteChannels1 | Gets or sets which color channels (RGBA) are enabled for writing during color blending. The default value is ColorWriteChannels.None. |
![]() | ColorWriteChannels2 | Gets or sets which color channels (RGBA) are enabled for writing during color blending. The default value is ColorWriteChannels.None. |
![]() | ColorWriteChannels3 | Gets or sets which color channels (RGBA) are enabled for writing during color blending. The default value is ColorWriteChannels.None. |
![]() | GraphicsDevice | (Inherited from GraphicsResource.) |
![]() | IsDisposed | (Inherited from GraphicsResource.) |
![]() | MultiSampleMask | Gets or sets a bitmask which defines which samples can be written during multisampling. The default is 0xffffffff. |
![]() | Name | (Inherited from GraphicsResource.) |
![]() | Tag | (Inherited from GraphicsResource.) |
For more information about blending, see What Is Color Blending?.
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