BlendState.NonPremultiplied Field

XNA Game Studio 4.0
A built-in state object with settings for blending with non-premultipled alpha, that is blending source and destination data using alpha while assuming the color data contains no alpha information.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in

public static readonly BlendState NonPremultiplied

This built-in state object has the following settings:

ColorSourceBlend = Blend.SourceAlpha,
AlphaSourceBlend = Blend.SourceAlpha,
ColorDestinationBlend = Blend.InverseSourceAlpha,
AlphaDestinationBlend = Blend.InverseSourceAlpha,

Xbox 360, Windows 7, Windows Vista, Windows XP, Windows Phone 7

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