BlendState.ColorWriteChannels2 Property

XNA Game Studio 4.0
Gets or sets which color channels (RGBA) are enabled for writing during color blending. The default value is ColorWriteChannels.None.

Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework.Graphics (in

public ColorWriteChannels ColorWriteChannels2 { get; set; }

Property Value

Any value from the ColorWriteChannels enumeration.

Xbox 360, Windows 7, Windows Vista, Windows XP, Windows Phone 7

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