GameTimer.Draw Event

This event is available only when developing for Windows Phone.
An action that is fired once per frame to tell a game to draw itself.

Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)

public event EventHandler<GameTimerEventArgs> Draw

This action is fired after all frame and update events; this event is only fired on frames during which an Update event was fired.

Windows Phone

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