GameComponentCollection Members

The following tables list the members exposed by the GameComponentCollection type.

Public MethodGameComponentCollectionInitializes a new instance of this class.

Public PropertyCount(Inherited from Collection.)
Public PropertyItem(Inherited from Collection.)

Protected PropertyItems(Inherited from Collection.)

Public MethodAdd(Inherited from Collection.)
Public MethodClear(Inherited from Collection.)
Public MethodContains(Inherited from Collection.)
Public MethodCopyTo(Inherited from Collection.)
Public MethodEquals(Inherited from Object.)
Public MethodGetEnumerator(Inherited from Collection.)
Public MethodGetHashCode(Inherited from Object.)
Public MethodGetType(Inherited from Object.)
Public MethodIndexOf(Inherited from Collection.)
Public MethodInsert(Inherited from Collection.)
Public Method StaticInsertItemOverloaded. Inserts a child object into the collection at the specified location.
Public MethodRemove(Inherited from Collection.)
Public MethodRemoveAt(Inherited from Collection.)
Public Method StaticSetItemOverloaded. Modifies the specified child object in the collection.
Public MethodToString(Inherited from Object.)

Protected MethodClearItems(Inherited from Collection.)
Protected MethodFinalize(Inherited from Object.)
Protected MethodInsertItem(Inherited from Collection.)
Protected MethodMemberwiseClone(Inherited from Object.)
Protected MethodRemoveItem(Inherited from Collection.)
Protected MethodSetItem(Inherited from Collection.)

Public EventComponentAddedRaised when a component is added to the GameComponentCollection.
Public EventComponentRemoved Raised when a component is removed from the GameComponentCollection.

Community Additions