GameComponent.UpdateOrder Property

Indicates the order in which the GameComponent should be updated relative to other GameComponent instances. Lower values are updated first.

Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)

public int UpdateOrder { get; set; }

Property Value

The order in which the GameComponent should be updated.

Xbox 360, Windows 7, Windows Vista, Windows XP

Community Additions

ADD
Show: